![]() |
Active Topics Memberlist Calendar Search |
| |
| News | |
| |
|
| Author | Message |
|
longchamp88
Groupie
Joined: Feb 25 2013 Location: United Kingdom Online Status: Offline Posts: 43 |
![]() Topic: Lee Trevino's Fighting GolfPosted: Apr 27 2013 at 4:10am |
|
Lee Trevino's Fighting Golf
Whoa, Fighting Golf? So, like, you get to beat your opponents with golf clubs? A swift whack to the shin using a nine iron? Run people today down using a golf cart? And it is on a Nintendo console? Wow, sign me up! You poor misguided soul. You are not obtaining a combination golf/beat 'em up. You happen to be obtaining a common video golf game that has nothing at all to perform with fighting. In March 1988 SNK released the NES version from the arcade game Lee Trevino's Fighting Golf. Golf champ Lee Trevino licensed his name to this halfway decent golf simulator, and truth be told it really is essentially a fairly good tiny game. As for exactly where they got the word "fighting" in to the title, I have no clue. The Marketing department more than at SNK may possibly know, I assume.
As for the game itself, first you are prompted to select from one of 4 players: Pretty Amy, Massive Jumbo, Miracle Chosuke, or Super Mex (aka Lee Trevino himself). Every character plays a little bit differently (significantly how every single character races differently within the Super Mario Kart series). Quite Amy is best for newbies; Large Jumbo is master from the extended drive; Miracle Chosuke has much better accuracy; and Super Mex is definitely an all-around typical guy. The golfers are by default ideal handed, even though you can make them left handed by holding Left on the handle pad throughout character choice. After a character is chosen it really is time to pick a course: Japan, USA, or Practice. Then it really is off for eighteen holes of golf.
If you've ever played Mario Golf for Game Boy Color then you definitely already know the play mechanics. An overhead map of the course is displayed and also you ought to move a crosshair for the vicinity that the golf ball should really land. Then the scene switches to a shot of the character prepared to swing the club. Press A along with the power meter begins to reduce. It really is all a game of timing as you need to push A once more in the bottom of your meter (which causes the meter to start rising towards a target zone). Press A a single much more time when the meter is in the target zone to swing. Performing this effectively launches the ball towards the crosshair. A negative swing will outcome inside a hook, slice, or whiff. The acceptable golf club is chosen for you personally automatically, though you'll be able to adjust the choice together with the handle pad.
The accessible courses feature the usual golf hazards: sand trap, water hazard, rough, semi-rough, deep rough, and out of bounds. The object, naturally, should be to move the ball to the fairway and then the green to sink the ball in the cup within par. Normal golf scoring applies and the game will award birdies, eagles, and so forth. Two players can alternate turns and compete for the top score, or maybe a single player can hit the links alone.
The graphics and sound are fairly fundamental for any late 1980's NES game, using the levels of fairway and rough being distinctive shades of green and hitting a bunker causes a "clunk" sound. Simplistic background music plays throughout the game. The game was easy to come by back in its glory days, while these days it really is near not possible to seek out. Do not expect lots of flash or dazzle, although. Lee Trevino's Fighting Golf is actually a top-rate 1988esque golf simulator, but it clearly can not compete with the glitziness of later golf titles.
Related articles:
|
|
IP Logged |
|
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|